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穿越荒漠

Through the Desert
抽象游戏 策略烧脑

""

游戏人数

2~5

游戏时间

45~45min

策略重度

7.0

出版年份

1998

游戏简介
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert. Many people feel that it is reminiscent of Go. Publisher's Description From the award-winning game designer Reiner Knizia comes a game of strategy, patience, and cool plastic camels! The desert is still treacherous, mysterious, and without mercy. But for those willing to risk the dangers of the shifting, sun-baked sands, the desert holds riches beyond compare. In Through the Desert, two to five players each control a tribe of nomads vying for control of the desert. By establishing caravans and taking over oases, the players gain points as their tribes increase in power. Strategy is essential in deciding how and where to build your tribe's caravans. There are multiple ways to gain points and several ways to win. Should you try to build the longest caravan? Or should you dominate the desert's oases? Don't forget to keep an eye on your opponents' caravan...展开

BGG分类
抽象策略,动物,阿拉伯

游戏机制
区域包围,网路建设

出版社

KOSMOS,Delta Vision Publishing,Edge Entertainment,Fantasy Flight Games,Galakta,Hobby Japan,Lautapelit.fi,PS-Games,Silver Stars Publishing,Wargames Club Publishing,Z-Man Games

设计师
John Gravato,Atha Kanaani,Scott Nicely,Brian Schomburg,Claus Stephan

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